Krissella Darksbane

Description:

Krisella Darksbane

Female Dark Elf Conjuror 1
Neutral Evil
Representing Kyle Fatsteel

Strength 8 (-1)
Dexterity 15 (2)
Constitution 9 (-1)
Intelligence 19 (
4)
Wisdom 14 (2)
Charisma 16 (
3)

Size: Medium
Height: 5’ 2"
Weight: 95 lb
Skin: Black
Eyes: Red
Hair: White

Total Hit Points: 3

Speed: 30 feet

Armor Class: 12 = 10 +2 [dexterity]

Touch AC: 12 Flat-footed: 10

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: -1 = 0 [base] -1 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +4 = 2 [base] +2 [wisdom]
Attack (handheld): -1 = 0 [base] -1 [strength]
Attack (unarmed): -1 = 0 [base] -1 [strength]
Attack (missile): +2 = 0 [base] +2 [dexterity]
Grapple check: -1 = 0 [base] -1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
26 lb. or less
27-53 lb.
54-80 lb.
80 lb.
160 lb.
400 lb.

Region of Origin: Xendrik

Languages: Abyssal Common Dark_Elf_Silent Draconic Elven Gnome

Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

No familiar yet

Feats:

Daylight Adaptation Scribe Scroll [free to wizard]

Traits:

Action Points: 5 (this level)
Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 4 =
+4

Balance Dex* 2 =
+2

Bluff Cha 3 =
+3

Climb Str* -1 =
-1

Concentration Con 3 =
-1
+4
Craft_1 Int 4 =
+4

Craft_2 Int 4 =
+4

Craft_3 Int 4 =
+4

Decipher Script Int 8 =
+4
+4
Diplomacy Cha 3 =
+3

Disguise Cha 3 =
+3

Escape Artist Dex* 2 =
+2

Forgery Int 4 =
+4

Gather Information Cha 3 =
+3

Heal Wis 2 =
+2

Hide Dex* 2 =
+2

Intimidate Cha 3 =
+3

Jump Str* -1 =
-1

Knowledge (arcana) Int 8 =
+4
+4
Knowledge (planes) Int 8 =
+4
+4
Listen Wis 4 =
+2
+2 [elf]
Move Silently Dex* 2 =
+2

Perform_1 Cha 3 =
+3

Perform_2 Cha 3 =
+3

Perform_3 Cha 3 =
+3

Perform_4 Cha 3 =
+3

Perform_5 Cha 3 =
+3

Ride Dex 2 =
+2

Search Int 6 =
+4
+2 [elf]
Sense Motive Wis 2 =
+2

Spellcraft Int 8 =
+4
+4
Spot Wis 4 =
+2
+2 [elf]
Survival Wis 2 =
+2

Swim Str** -1 =
-1

Use Rope Dex 2 =
+2

Knowledge
(psionics) Int 8 =
+4
+4

  • = check penalty for wearing armor

Zero-level Conjuror spells: 3 per day

First-level Conjuror spells: 2 (1+1) per day

Dark Elf

+2 dexterity / +2 intelligence / +2 charisma / -2 constitution (already included) Immune to magical sleep +2 racial bonus to saves vs. enchantments Darkvision to 120 ft. Spell resistance 11 + class level Dancing lights, darkness, faerie fire once/day each Light blindness Character level +2 Proficient with longsword, rapier, longbow & shortbow +2 racial bonus on listen, search, and spot checks Notice secret doors

Wizard (Conjuror)

Familiar / Alertness, etc. Bonus Feats (already included) High intelligence gains bonus spells daily

Class HP rolled
Level 1: Conjuror 4

Krisella Darksbane’s Equipment:

4 lb 15 lb 2 lb 2 lb 1 lb 2 lb 1 lb 1 lb 2 lb 6 lb _____ 36 lb Weapons / Armor / Shield (from above) Sling bullets (group of 10) x3 Backpack Candle Flasks x1 Flint and steel Ink vial Ink pen Oil flasks x1 Paper sheets x2 Parchment sheets x2 Pouch x3 Sealing wax Signet ring Whetstone Spell component pouch Spellbook x2 Total

More about Krisella Darksbane:

Bio:

Krissella Darksbane

A Trial of Heroes Hitokiri1597